Overview
The year is 1692, and something sinister stirs beneath the surface of a seemingly quiet New England village. Words of witchcraft have spread like wildfire, leading to pervasive fear among the villagers. Under the tension of Puritan rule, where trust is fragile, one accusation can be lethal. Parishioners seek order, outcasts seek justice, and outsiders stir unrest, all while the line between hysteria and truth thins. Especially when the words that three witches are hiding among villagers, disturbing the lives of good Puritans, you, delegates are fighting for control over the town’s destiny, and the threat of unknown motives. Will you feed into the flame of panic? Or will you rise above the chaos to uncover the truth?
Background Guide will be accessed through this page and advisors/delegates will be updated when they are posted!